Robert Hodri is a Senior 3D artist at id Software, having most recently worked on Doom: Eternal. He was kind enough to answer some questions about his experience in the games industry.
Laser scanning my face into Unreal Engine 4 (and id Tech 4)16 September, 2019
Can you imagine a bigger waste of time for a game engine? Except for Alien: Colonial Marines, Lawbreakers and anything Peter Molyneux released post Lionhead Studios.