Hyperreality
Hyperreality is the application of a medium (or mediums) which though a simulation of reality, is difficult or impossible to distinguish from the real thing. In 2019, I began experimenting with hyperreality games as part of my role at Staffordshire University.
19 March, 2020 HRG: Target Obliterator Basic Art Assets
Previously, Tom and I created the single greatest hyperreality game experience known to man. Today, we raise the quality to diety-like standards. Read in full...
21 November, 2019 Hyperreality Target Practice
It's time to take our awesome new motion capture stage and create something that could actually resemble a game. I emphasise my use of the term 'could'. Read in full...
2 September, 2019 Building hyperreality games – Introduction
Our motion capture stage at Staffordshire University was recently the subject of a massive upgrade. One of the benefits of which is live streaming into game engines such as our beloved UE4. Read in full...