Hell Knight introduction – Doom 318 May, 2020
The Hell Knight adorns the Doom 3 box artwork. The monster is also featured in arguably the best cinematic sequence of the entire videogame.
Opening cutscene – F.E.A.R.22 March, 2020
I kick off my obsession with game cinematics, with a shooter often overlooked in retrospective discussion of action games at the time. 2005's F.E.A.R.
I recently put together a small journal entry which explains some key lighting principles, demonstrated as predictably as ever with Unreal Engine 4.
An introduction to lighting using Unreal Engine 415 January, 2019
Despite what my portfolio might lead you to believe, creating a compelling sense of tone, mood and narrative through lighting requires more than just chucking a load of blobs at the screen and hoping for the best.
Creating ‘Paragon: Stylised Lighting – Riktor’7 April, 2018