Of Virtue

Brief:

In March 2019, myself and a couple of students set ourselves the task of shooting, fixing and editing a Motion Capture sequence in Unreal Engine 4 in as short a time as possible. We gave ourselves a limit of three days and determined we would use a single long-take, rather than multiple angles.

Approach:

I wrote a very short script and oversaw a three hour motion capture shoot at the University. I worked with a student to clean up and merge the data, before importing everything into Unreal Engine 4. I worked on lighting and cinematics together so that one would not always lead the other.

Client:

Personal Project, United Kingdom

Responsibilities and tools:

  • Art Direction,
  • Lighting,
  • Creative Direction,
  • Unreal Engine 4,
  • Editing,
  • Direction,
  • Filming,
  • Environmental design,
  • Motion Capture,

Credits:

Video
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